upon second thought, I'm not sure perma death pvp would be that much fun...can you imagine all the running and immunities exploiting??
A fresh new pvp server would interest me though. I may get bored at max level, but the pvp leveling up was fun as hell, and pvp'ing early without twinks was the best part of the game for me.
I think a non auto-revive, and something like a 10% xp loss upon resurrection would be pretty cool. I'm not sure if everyone would want to be a healer...or no one.
you know you'll resub in a minute doffy, especially with all the changes to EQ2. Throw in a brand new pvp server, and I know you're going to roll than necro you always wanted to play.
On a side not...why, after I'm done playing, are conjurors supposedly the new broken class? Figures...
conjurors are fucking faggots. 4-5k ticks every second or something. but wizards are doing 30k fusions, 15k ice comets (30k doubles). warlocks do pretty much the same.
battlegrounds are decent. but there are only 3 at the moment. 6v6 murderball, 12v12 capture the flag, 24v24 capture some points. you will get your face kicked in without BG gear with toughness.
people say that, but Paladins are more op. they have more efficient heals, a cure, better buffs, more mitigation, higher hp.
but anyways...that was last expansion. SK's are still very powerful, but with so many classes being to 1-shot you or kill you in 2 seconds...it doesn't really matter. the PvP dev is hell bent on making the game worse with every update.
yeah was thinking about it. i gotta remember how to play now lol. i logged on my fury the other night an most of the spells have changed and i dont remember what alot of them did before.
I went out to the Kunark zones and cleaned up my quest journal to help "re-learn" everything. It's pretty barren out there and its a great way to make $$ for your spells when you betray.